Recently we obtained an EXE file of Crashday Redline Edition dated April 17, 2017 (the game was released in August 10 of the same year), along with a set of assets from version 1.3, dated 2016.
Based on these materials, a pre-release version of the remaster was reconstructed. The build uses assets from both the final release and the 2016 1.3 version. All changes were made with reference to screenshots from that period and the official developers changelog, so this version should be very close to the look and feel of the official build